Exiled-Republic LLC


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Nasir Jones – CEO

Nasir has been a college student at North Carolina Agricultural and Technical State University in Greensboro, North Carolina. He has worked as a freelancer online, helping develop indie games. Establishing a company, Nasir enlisted the expertise of numerous industry professionals to support and implement the business model successfully.

Abelson Abueg – COO

Hallo! I’m one of the two project managers and the COO for Exiled Republic. I’m a casual gamer and I love to game in my free time. I’m fairly new to game development and I never thought I’ll be getting involved until Nasir Jones got me into it. I have multiple interests and hobbies from graphics design to video editing. Pretty much anything computer related. I have no clear specialty, but I’m knowledgeable enough to be an enigma in learning new things. I am currently pursuing my degree in Computer Science and certification in Entrepreneurship.

Joshua Mallard – Lead Sound Director

Joshua Mallard (b. 1998) is a composer and sound designer currently residing in Tampa, Florida. His work obfuscates the distinctions between traditional musical mediums, seeking to blend sounds into a unique artform while innovating as a musician. This work includes pieces for Orchestra, Concert Band, Chamber Ensembles, Fixed Media, Game, Film, and Commercial Music. He is interested in applying technical audio concepts from non-linear media to other acoustic and digital media. This work includes pieces for Orchestra, Concert Band, Chamber Ensembles, Fixed Media, Game, Film, and Commercial Music. Joshua has received performances from a variety of ensembles, including Rote Hund Muzik. Additionally, Joshua works as a composer and sound designer for non-linear media. He is interested in applying technical audio concepts from non-linear media to other acoustic and digital mediums. His work can be associated with companies such as Blipsounds, Exiled-Republic LLC, and ForestRing Games. As an Audio Director he is leading the audio team for “The Alchemist” by Exiled-Republic Studios. Joshua is currently pursuing a bachelor degree in music composition at the University of South Florida(BM’21) with Paul Reller and Baljinder Sekhon.

Nathanael Orosco – Lead Programmer

My name is Nathanael Orosco, I had gotten my first computer at 8 years old, where I began learning how to fix computers with my dad, and brought me into the world of gaming. I have enjoyed playing many titles over the years, Such as the Borderlands Series, The Elderscrolls, Zelda, Assassins Creed, etc. But entering the world of developing games did not start until I began playing Minecraft believe it or not, Learning how to 3D Render builds, I loved rendering! It taught me how to work with models and rigging, and later tried to make test games in blender, but didn’t enjoy programming as much until I switched to Unreal Engine, Game Developing has never been the same for me since.

Diego Velasco Volkmann – Lead 3D Artist

My objective is to help and inspire people to improve. I’m a Blender artist, my style is realistic with PBR textures and what I enjoy modeling the most are medieval/fantasy weapons, specially swords. I’ve always wanted to create impossible realities, a better world, so programming and game development was the best way for me to achieve that, so I enrolled myself on the computer science for University. I made a few friends who also wanted to develop games, and I realized “we can’t make good games with just programmers”, so I started to pursue 3D art, in order to help my friends, and I ended up loving it. My favorite game series include: Dark Souls, The Binding of Isaac, Undertale and Zelda.

Justin Behrle – Blueprint Scriptor

My name is Justin, I’ve had a passion for video games since I was very young, I have always preferred the medieval style games over any others with hand in hand combat, I really love games with a great story and questline that makes you feel something as you play and really pulls the player in and also a good Experience system, I love to level up! creating such a thing always seemed so unreal to me that is until Realizing I can bring all of my Ideas and others to life with Unreal Engine, Making games is my passion and I am very glad to be a part of the team here at ER Studios.

Patrick Mihaylov- Marketing Manager

Hello! I am Patrick Mihaylov (also known as NeonLight), TOFH:Alchemist’s Project manager. I’m currently a student at one of the most elite programming schools on the Balkans. I have had interest in computers and video games since I was 7. I usually like to play video games in my free time, but if not that I am probably coding, drawing, watching anime or listening to music. I know a lot of C#, C, Python and I a bit of JavaScript.

Dominik Kalajdzic – Sound Producer

I’m a 19 year old sound designer and composer who has been producing a broad array of different styles of music over the past 5 years. Video games, being the main source of influence in my music, have always played a huge role in my life. I find it really fascinating how they combine visuals with music to create beautiful and immersive worlds. Some of my favorite games, along with their soundtracks, are NieR: Automata, the Elder Scrolls series, the Zelda games (especially Wind Waker, Spirit Tracks and Breath of the Wild), Persona 4+5, and Life is Strange.

Gabriel Lima – Technical Director

I have been designing games since my childhood, and don’t really plan on stopping. With the last 3 years being dedicated to digital games and studies to better understand what makes a good video game, my goal is to bring interesting, memorable and meaningful experiences to people by capturing the essence of great moments from my own life and delivering them through carefully planned gameplay.